The sea mirrors the rising moon bright; miles apart, our hearts share tonight. During the Mid-Autumn Festival, the moon is full and families reunite. INFINITE BORDERS wishes all Lords and your families good health and well-being, and we may all your wishes come true! The game will undergo routine maintenance of the whole server at 16:00 (UTC+9) on September 11.
This update includes the following content:
[Mid-Autumn Event - Autumn Lanterns to the Moon]
- Event Time
· September 15, 2024, 11:00:00 - September 19, 2024, 00:00:00 (UTC+9)
- Participating Server
· The event will be available on S1 servers launched before 01:00 September 17, 2024 (UTC+9), as well as servers of S2 and beyond
- Event Intro
· Have a Historical Force Value ≥ 200 to participate in the event
· Log in daily to unlock stages. Follow the event stage prompts to participate in the lantern lighting mini-game. Light up all the lanterns to clear the stage.
· After clearing the stage daily, you can go to the Main City to release all the lanterns and admire the brilliant moon during the Mid-Autumn Festival
- Event Rewards
· Participate in each stage for the first time every day to gain Jade rewards
· After releasing all the lanterns, you can obtain the time-limited Lord Manual Background reward [Mid-Autumn Homesickness]
[Function Optimization]
- In detailed battle reports, you can tap the Stratagem names to view their detailed intro
- Optimized the intro text of Hired Worker, but the actual effect remains unchanged
- Added an intro and the How to Obtain jump to some currencies and resources
- Added zoom in and out functions to the World Map on the Alliance Force, Launch Kingdom Policy, and Military Strategy Log pages
- Iterations for Full Map Marching effects for <S1>, <Clash of Chariots>, <All Trades' Contention>, and <Flames of War Spread Far and Wide> seasons
- Adjusted the descriptive text of the battle report for sustaining Fire Attacks in the <Decisive Battle of Yiling> season, but the actual effect remains unchanged
-If the Draw End Time coincides with the Garrison Recovery Time, the draw end will take priority, and a battle will be initiated with the current garrison. If you win this battle and the Durability drops to 0, you can occupy the target land tile. If the battle results in a draw or a loss, it will be determined that the Garrison Recovery Time is up, and the garrison will be restored
[Bug Fixes]
-Fixed an issue where troops did not automatically retreat in the next battle if the Land Countdown ended during a draw in certain situations