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Routine Update Preview for January 28

2026/01/27

Thank you for your continued support of INFINITE BORDERS, my Lord. The Game will undergo Routine Maintenance of the whole server at 16:00 (UTC+9) on January 28, which is expected to last for 1 hour.

This update includes the following content:

 

    [Brand New Hundred Schools Heroes]

- Hundred Schools Heroes Arrival

From the maintenance update on January 28 to 00:00 on March 2 (UTC+9), Lords can participate in an event to obtain the brand new Hundred Schools Heroes: [Wei - Zhu Shixing - Infantry] and [Wei - Zhang Gong - Cavalry].

 

- Honed through repeated trials, success comes from accumulated efforts

The cultivation of Hundred Schools Heroes differs from that of general Heroes: Hundred Schools Heroes' attributes and stratagems can be continuously developed and permanently enhanced. After obtaining a Hundred Schools Hero, you can improve their attributes by challenging their exclusive story stages "Biography Stages" or consuming "Attribute Insight," or strengthen their Stratagems by consuming "Stratagem Insight." Both "Attribute Insight" and "Stratagem Insight" can be obtained through daily sign-ins, Daily Rehearsal, and other in-game activities.

 

- Support the Main General, Achieve Victory on the Battlefield

In addition to fighting on the battlefield like general Heroes, Hundred Schools Heroes can also serve as Deputy Generals for other Heroes, providing Main Stratagem support to help Lords secure victory. When a Hundred Schools Hero acts as a Deputy General, their level will temporarily synchronize with the Main General's level without requiring additional EXP to level up separately. Additionally, the Main General's Basic attributes will be adjusted to: 80% of the Main General's original attributes + 30% of the Deputy General's original attributes.

 

    [Hero Balance Adjustments]

1. [5★·Qun·Ma Chao] Advanced Troop Type Adjustment

Original Advanced Troop Types: Light Cavalry, Iron Cavalry Army

Adjusted Advanced Troop Types: Light Cavalry, Xiliang Iron Cavalry

*Xiliang Iron Cavalry's Troop Type Features have been adjusted to:

[Horse Armor] After the battle begins, ignores Troop Type Counters, and reduces Basic Attack Damage and Pursuit Damage taken by 20% in the first 3 turns

[Run Wild] When the user attacks, ignores 10% of the enemy's DEF.

*After the maintenance on January 28, all [5★ - Others - Ma Chao] who have switched to the "Iron Cavalry Army" Troop Type will be replaced with the "Xiliang Iron Cavalry" Troop Type.

 

2. [5★·Han·Yuan Shao] Main Stratagem "Political Heritage"

- Original Effect (Lv.1→Lv.10)

Launch Rate 30%

All of Your Troops launch an Attack against Single Enemy Unit within a distance of 5 (DMG Rate: 75.0%→150.0%). Targets Determined Independently

-Effect after Adjustment (Lv.1→Lv.10)

Launch Rate 35%

All of Your Troops launch an Attack against Single Enemy Unit within a distance of 5 (DMG Rate: 75.0%→150.0%). Targets Determined Independently

- The above adjustments will take effect in all Seasons after the update on January 28, 2026. Servers launched before 12:00 (UTC+9) on January 26 will gain the following effects from 16:00 on January 28 to 16:00 on January 29, 2026 (UTC+9):

If you reset the Main Stratagems or Discard and Dismantle the Stratagems of [5★ - Qun - Ma Chao] and [5★ - Han - Yuan Shao], 100% of the Stratagem EXP will be Refunded and they can transfer their level to another Hero once. The inheritor can reach a maximum of Lv. 40 after inheritance.

 

    [Adjustments to Some Season World Milestones]

-The <Decisive Battle of Yiling>, <Four Seasons' Celestial Phenomena>, <Beacon-fire in Jia-Zi>, and <Hanzhong Campaign> World Milestones will now have an unlock interval: After a World Milestone is completed, the next one will unlock in 24 hours.

-The <Decisive Battle of Yiling>, <Four Seasons' Celestial Phenomena>, and <Beacon-fire in Jia-Zi> seasons will now feature a new Pass Truce function. At the start of the season, passes leading to Yongzhou, Yanzhou, Yuzhou, and Sili will be in a Truce state. This can be lifted by accumulating Contribution Progress through the "War Preparation Contribution" gameplay unlocked with World Milestones.

- This adjustment only applies to Seasons opened after the maintenance on January 28.

 

    [New Garrison Viewing Feature]

- Added a Garrison Viewing feature for all seasons:

· View the Garrisons in Neutral Lands/Wild Buildings/Garrison City Areas

· When raiding occupied resource lands, you can view their Land Garrisons

· When implementing Development Tactics on occupied resource lands, you can view their Land Garrisons

- S1 introduces a tiered challenge rule for Land Garrisons

· When marching on neutral resource lands, the highest Land level you can challenge is the highest Land level occupied this season +1

- S1 adds a defeat compensation rule

· Before the first occupation of neutral resource lands of each level, the Heroes in the Lord's first defeated team will recover to their pre-march Strength and Stamina, but the Heroes in this team will not gain EXP from the battle, and the Land Garrison will reset immediately

 

    [Function Optimizations]

- Optimized the display of purchase restrictions in the Marketplace - Master Shop

- Improved descriptions for development and building expiration in the Relocation guide

- Personal bounties will now show distance

- Lords will be able to set new bounty alerts with more precise conditions based on Alliance and State/Commandery

- Lords will be able to set non-allied Forces conquered by other Alliances as bounty targets

- During Perseverance/Aegis, Hired Workers can be normally dispatched for Reclamation

- When family members request "Hero Assistance," the request will be automatically sent to the family channel, allowing other members to directly view and assist

- Some Trainee registration batches will feature a new "Budding" Hashtag: Seasons with the "Budding" tag will prioritize grouping Forces or teams with this tag into the same server during distribution

- Long-press to continuously enhance during Treasure Enhancement

- Added a quick land search feature to the Land filter, helping you find Land Tiles of specific levels near your current viewing area

- Players who collect all Points of Interest will now receive a permanent Lord Manual Background as a reward

- Fixed an issue where abnormal War Merit was obtained when battling Heroes with fewer equipped Stratagems

- In the <Clash of Chariots> Season, the Wooden Ox daily Affairs will remain visible during food collection or construction

- In the <Hanzhong Campaign> Season, which begins after the routine maintenance on January 28, the War Merit redemption for Resource Pack I in the Marketplace will be moved forward from the completion or conclusion of the World Milestone "Advance Irresistibly" to the completion or conclusion of the "Dangqu Battle."

- In the <Eight Formations> Season, the Esoteric Arts Selfpick Reward will now include filters for formation effects, Heroes, and Stratagems.

 

    [Bug Fixes]

- Fixed an issue where the Bow Cavalry's [Horseback Shots] feature did not take effect for certain Stratagems.

- Fixed an issue where the Land Development Garrison would abnormally respawn after Troops performed a Withdraw action without engaging with them.

 

 

 

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