Greetings, mighty Lords!
As swallows fly back to the north, the Spring Equinox approaches. Please stay warm, my Lords. The weather has turned cold again after suddenly warming up. In the previous season preview of "All Trades' Contention", we have explained the force strategies, map adjustments, and merchant features in the season. Today, we will continue to provide you with detailed information regarding the Exclusive Tactics, Hero Features, Alliance Adjustments, and Season Tally of each force's strategy in the season.
Adept Strategists Collaborate for Mutual Benefits
Sun Tzu's Art of War once said, "In the art of war, ...the expenditure at home and at the front, including entertaining guests, small items such as glue and paint, and sums spent on chariots and armor, will reach a total of a thousand ounces of silver per day. Such is the cost of raising an army of a hundred thousand men." To establish an advantage on the battlefield, in addition to relying on generals and soldiers to fight bravely, we must count on the joint efforts of all forces in the court above and the masses below. In this season, the strategies of different forces have their own exclusive tactic effects. Troops can be dispatched on the battlefield to implement exclusive tactics, fight collaboratively, and cooperate with each other to strive for military exploits. The exclusive tactic effect of each force's strategy are as follows:
Strategy |
Exclusive Tactic |
Tactic Effect |
Wisdom |
Perceive |
Obtains land vision within a certain range |
Farming and Sericulture |
Resourceful Harvest |
Reduce the resource and Coin consumption for Draft in the military buildings of the user and Alliance members within a certain range |
Military Affairs |
Rally |
Rallies troops of the user and allies to initiate a legion attack on designated land tiles |
Earthwork |
Construction Aid |
Reduces the Construction time of buildings under construction of your side or your allies |
Medical Matters |
Healing Touch |
Recovers the Wounded Garrison Troops on the land |
Heroes Gather in Times of Great Strife
The times of great strife gave birth to a multitude of heroes. Xun Yu from Yingchuan showed a king-like aptitude and assisted Cao Cao to unify the north, take care of domestic and foreign affairs, and stabilize the rear; Hao Zhao from Taiyuan defended Chencang tenaciously and built flawless and indestructible city walls to resist thousands of enemies; Hua Tuo, a brilliant doctor from Qiao County, created mafeisan and practiced medicine all over the world, performing miracles and saving countless lives. As all trades contend with each other, the Heroes must focus on their niche and advance the times!
In this season, we will launch the Hero Season Features of Xun Yu, Zhuge Liang - Infantry, Gao Shun, Deng Ai, Hao Zhao, Hua Tuo and Jia Chong. You can purchase the corresponding Hero/Minister Feature products from the Wandering Trader who appears near the Main City every day. You can use the Hero Features to enhance the corresponding Hero's Main Stratagem or Minister Policy, my Lords.
Xun Yu's Hero Season Feature
For more details about the Hero Season Features, please log in to the game after the All Trades' Contention Season is officially unlocked.
Adjustments to the Alliance Member Cap Rules
There will also be some adjustments to the rules related to the Alliance Member Cap this season. In this season, cities will no longer provide bonuses to the Alliance Member Cap, but when a city is occupied for the first time, it will provide a large amount of Alliance EXP. The Alliance EXP will be allocated among all Alliances participating in the Siege in a certain ratio according to the Contribution Value of killing enemies and demolishing Durability. Meanwhile, the EXP required for Alliance upgrades has been increased this season, and the Alliance Member Cap will be determined by the Alliance Level.
You can view First Battle EXP of cities of each level and the Alliance Member Cap info provided by each Alliance Level on the City Details Page and the Alliance Page, my Lord.
Season Tally and Rewards
Key Towns will be added to Contest Zones this season, providing more Occupation Value than Commandery Governments. Each Contest Zone will have 2 Key Towns. Here's a list of Key Towns for this season:
Contest Zone |
State |
Commandery |
City |
Contest Zone 1 |
Qingzhou |
Chengyang |
Dongwu |
Yangzhou |
Lujiang |
Shu |
|
Contest Zone 2 |
Jingzhou |
Jiangxia |
Jiangxia |
Yizhou |
Ba |
Nanchong |
|
Contest Zone 3 |
Liangzhou |
Jincheng |
Jincheng |
Bingzhou |
Leping |
Leping |
In this season, only the cities in the Contest Zones and Resource States will provide Occupation Value related to the Season Tally. The details are as follows:
City Type |
Occupation Value |
Luoyang |
100 |
State Capital |
50 |
Key Town |
30 |
Commandery Government |
15 |
The reward tier will be determined by the Alliance Occupation Value rankings at the Season Tally. Detailed rules are shown in the table below:
Type |
Alliance Occupation Value Ranking |
Reward Condition |
Card Pack |
Card Pack Free Attempts |
SP Card Pack Free Attempts |
Conquest Rewards |
1st (Occupation Value ≥130) |
Alliance Chief/Vice Alliance Chief |
Conquest Card Pack (15 times) |
5 |
5 |
Official |
4 |
4 |
|||
Member |
2 |
2 |
|||
Secession Rewards |
2nd (Occupation Value ≥80) |
Alliance Chief/Vice Alliance Chief |
Secession Card Pack (15 times) |
4 |
4 |
Official |
3 |
3 |
|||
Member |
1 |
1 |
|||
3rd (Occupation Value ≥80) |
Alliance Chief/Vice Alliance Chief |
Secession Card Pack (10 times) |
3 |
3 |
|
Official |
2 |
2 |
|||
Member |
1 |
1 |
|||
Strife Reward |
The above not met and Alliance Occupation Value ≥ 80 |
Secession Rewards |
Secession Card Pack (7 times) |
- |
- |
The above not met |
Strife Reward |
Secession Card Pack (5 times) |
- |
- |
If an Alliance's City Occupation Value ranks first but is less than 130, the Card Pack reward will change to a Secession Card Pack, while other rewards remain the same.
The rewards for Guerrillas will be determined by the Occupation Value of all Guerrilla Assemblies across the server at the tally.
Occupation Value (Castle Level ≥ 8) |
War Merit Ranking |
Type |
Card Pack Rewards |
|
Season Card Pack |
Card Pack Free Attempts |
|||
≥ 80 |
1-100 |
Valor Reward |
Secession Card Pack |
2 |
101-250 |
Outstanding Reward |
Secession Card Pack |
||
≥ 50 |
1-50 |
Valor Reward |
Secession Card Pack |
1 |
51-200 |
Outstanding Reward |
Secession Card Pack |
||
The above not met |
- |
Contribution Reward |
Secession Card Pack |
|
All Alliance or Assembly members whose Main City Castle has reached a highest historical level of 8 this season will be rewarded with some Jades for each Resource State Capital or Key Town in the Contest Zones owned by their Alliance or Assembly at the Season Tally.
Till land to produce grain and make tools with technology; rescue the dying and take care of the injured; devise ingenious plans, and defeat the enemy in battle. All trades contend and flourish, achieving the Great Unity! As the Legends vie for the throne in these ownerless lands, you may well realize your own ambitions, my Lord!
This concludes our introduction to the latest features of the "All Trades' Contention" Season. Please stay tuned for the brand new Conquest Season "All Trades' Contention," which will provide you with a new management experience and collaboration strategies for the battlefield. For more details, please check the All Trades' Contention Season Intro and videos in the Preparation Area after the routine maintenance on March 27.
There is no other land than the king's land.
Within the INFINITE BORDERS, all are subjects of the king.
A ruler of all families lives up to the times!
(Actual in-game content subject to further updates)
INFINITE BORDERS Project Team